Design Diaries

Whenever I develop a game, I write essays in which I organize my thoughts.
Come see what’s really going on in the mind of a crazy designer.

Le Morte D’Arthur An incomplete project from the mid-90s

Balance of the Planet an environmental simulation game, 2011-12

Gossip a game about interpersonal interaction, 2012

Siboot This one is just plain weird

Le Morte D’Arthur 2017

Sappho The general-purpose encounter editor