Contents
Audience Engineering
Chris Crawford
How To Implement an Inverse Parser
Chris Crawford
Pseudo-Intelligent Movement Behavior
Talin (David Joiner)
Copy Protection Methods
Chris Crawford
Editor Chris Crawford
Subscriptions The Journal of Computer Game Design is published six times a year. To subscribe to The Journal, send a check or money order for $30 to:
The Journal of Computer Game Design
5251 Sierra Road
San Jose, CA 95132
Submissions Material for this Journal is solicited from the readership. Articles should address artistic or technical aspects of computer game design at a level suitable for professionals in the industry. Reviews of games are not published by this Journal. All articles must be submitted electronically, either on Macintosh disk , through MCI Mail (my username is CCRAWFORD), through the JCGD BBS, or via direct modem. No payments are made for articles. Authors are hereby notified that their submissions may be reprinted in Computer Gaming World.
Back Issues Back issues of the Journal are available. Volume 1 may be purchased only in its entirety; the price is $30. Individual numbers from Volume 2 cost $5 apiece.
Copyright The contents of this Journal are copyright © Chris Crawford 1992.
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Audience Engineering
Chris Crawford
_________________________________________________________________________________________________________
How To Implement an Inverse Parser
Chris Crawford
_________________________________________________________________________________________________________
Pseudo-Intelligent Movement Behavior
Talin (David Joiner)
_________________________________________________________________________________________________________
Copy Protection Methods
Chris Crawford
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